![]() Dentures ("choose = "chews", therefore making the task "Chews Food")ġ1. Top right 'THAT ONE' (it points to the bottom left option, where the answer to Q2 was)ġ0. Find the green tick with the message "Yes!" (under "se" in "Search!")ĩ. An elephant (it's referring to real life)Ĩ. Shallots (Shallots are the roots of onion)ħ. Right click then move over then click, or move around the screen, or click and hold the left mouse button, move straight to the destination point and then release it.Ħ. No, but a tin can (Wordplay: A match can't box but a tin can.)ĥ. Four (holes in the words "A Polo", alternatively holes in a polo sweater: 2 for hands, 1 for head and 1 in the bottom)Ģ. Not that it would matter though, considering you need all of your Skips to finish the game.ġ. A warning means you must pay attention or react on time, should you fail to do it, you may lose.Īnswers written in italics mean the question is unskippable. If the number has an ellipsis (.) before it, the bomb will appear if you take too long. If the number is "in quotes", then the bomb won't cause a game over upon time running out. The bolded red text next to it indicates the timer of the bomb. For further info regarding any particular question in the list, please refer to the template located on the bottom of the page, which contains links to every particular question of the game.Īnswers written in red indicate that the question features a bomb. It is harder than TIQ2 and Quizmas, but easier than the Book.īelow is a list containing the answers to each and every single question of the game. It is very challenging and has many hard questions that all must be endured, as Skips must be saved until the final question. The Impossible Quiz is the first quiz in Splapp-Me-Do's wildly successful Impossible Quiz series. It wouldn't be until February of the following year that Splapp would finally release the first fully-fledged Impossible Quiz. Two years later, towards the second half of 2006, he picked up the project again, started it from scratch and worked on it during his free time. ![]() It was meant to include 10 additional questions to the 30 of the Demo, as well as checkpoints. ![]() Eventually, he ended up dropping the project, also leaving behind an incomplete extended edition of the Demo, later revealed to be called The Impossible Quiz Beta. It was meant to be featured on a website a few friends of Splapp were making back when he was in college. The game was originally released as a 30-question-long Demo towards the end of 2004. Over time, both this and the second Quiz were recreated as mobile applications for iOS-powered devices. Approximately seven months after releasing this game, Splapp-Me-Do released the sequel, The Impossible Quiz 2, which featured a lot of improvements over its predecessor regarding both visuals and presentation. Its popularity has even inspired many fans to create similar Quiz games ("tributes"). The game was a huge success, being regarded as one of the most popular online games of the time. In Flash files, the Tab key can be used to highlight the clickable objects on screen at any point of a game since many of these questions pull some kind of trick on the player, pressing the Tab key was absolutely prohibited for the entirety of the playthrough. Something else the player must keep in mind throughout the Quiz is that the player must keep his/her fingers away from the TAB key. Bombs have a timer on them ranging from 1 to 11 seconds, and if the player doesn't answer the question they're in before the time runs out, they get an immediate Game Over. Also, look out for bombs on certain questions. Along the way, you will receive Skips, which are green arrow-shaped Power-ups that let the player skip particular questions of the game, though they are technically useless in this game, since the player has to save them all in order to beat the final question of the game, Question 110. You must beat all 110 questions of the game in a single take, no checkpoints in-between. The rules are simple: you're given three lives, and you'll lose one with every mistake you make. It isn't as easy as it sounds though: many of the questions rely on double meanings, tricks and puns, requiring the player to always "think outside the box", as Splapp has always said besides, the player will find many surprises along the way, such as mini-games or mazes, where they will need to have some good skills and reflexes, and there's always the questions where the player will have to resort to plain insane logic. Most of the time, the player will be presented with a question or task, followed by four clickable options, one of which is the correct one. The game is usually presented as a game of questions and answers, though in reality, there's always more than meets the eye.
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